· Guests Online: 2
· Members Online: 0
· Total Members: 1,143
· Newest Member: k4m1n0
|
·
WEZ | 02:07:12 |
·
Homi | 02:40:04 |
·
GONZO | 05:10:39 |
·
Sully | 10:35:15 |
·
Intruder | 11:47:10 |
·
The ACE | 15:22:30 |
·
Silent Bob | 2 days |
·
desintegrator | 2 days |
·
SGT PEPPER | 1 week |
·
scottisch | 1 week |
·
xhc | 1 week |
·
Brody | 2 weeks |
·
KostiCZ | 2 weeks |
·
The General | 2 weeks |
·
VictorMyson | 3 weeks |
·
Terminator | 3 weeks |
·
hackepter | 3 weeks |
·
gus | 5 weeks |
·
Drchi | 6 weeks |
·
Jardacz | 6 weeks |
·
TropicThunder | 7 weeks |
·
Melber | 8 weeks |
·
Virus | 8 weeks |
·
Styv | 10 weeks |
·
buzZzer | 11 weeks |
·
dRgiGGLeZ | 11 weeks |
·
CrNcK | 12 weeks |
·
Milchreis | 13 weeks |
·
middle44 | 14 weeks |
·
Reaver | 14 weeks |
|
|
|
Vietcong Console Commands |
|
Console commands, v1.20
For everybody:
kick player_name > player_name - Name of the player to be kicked.
kick player_id > player_id - Outputs the ID number of the player. This can be found by using the "list" command.
administrators kick the player immediately, clients will start voting
startadmin password > password = password for remote administration
send password on server to enable remote administration for the client
list the list of all players is printed to the console
listadmins list of all administrators is printed to the console
mpresult outputs the current game results into a text file
mllist outputs the current "missions list" to the console
mlchangecurmap mission endrule endruleval
example: mlchangecurmap StreamCTF time 20 changes the current mission in the mission list when no administrator uses it, a voting is started
restartmap restarts the current mission
when no administrator uses it, a voting is started
chattoconsole 0/1/2 default is 0 for server and 1 for client
0 – nothing is written to the console 1 – The players' chat is written to the console 2 – The players' chat and information about killing is written to the console
consoletime 0/1 when on (1) adds system time as a prefix to important messages written to the console
For the spectator:
rpstart filename starts saving a game replay, the result is saved as a "replayfilename.rep" file
rpend ends the saving of the game replay
rpload filename loads a saved relay, the game disconnects from the current game and goes to the "replay mode"
In replay mode:
rpsetbmp fps filename
example: rpsetbmp 25 StreamBattle
sets the FPS for BMP saving and the name of the files
|
|
on January 26 2012 02:04:28
|
Comments: 6 User level: Member
|
CONSOLE COMMANDS, v1.20
============For everybody============
kick player_name
kick player_id
player_name - Name of the player to be kicked
player_id - Id number of the player. Can be found using 'list' command
Administrator kicks player immediately, clients start voting.
startadmin password
Password - password for remote administration
Send password on server to enable remote administration for this client.
list
The list of all players is printed to the console.
listadmins
List of all administrators is printed to the console.
mpresult
- outputs current game results into text file.
mllist
- outputs current 'missions list' to the console.
mlchangecurmap mission endrule endruleval
- for example: mlchangecurmap StreamCTF time 20.
- changes current mission in the mission list.
- when no admin uses it, voting is started.
restartmap
- restarts current mission.
- when no admin uses it, voting is started.
chattoconsole 0/1/2
- default is 0 for server and 1 for client.
- 0 - nothing is written to the console.
- 1 - players' chat is written to the console.
- 2 - players' chat and info about killing is written to the console.
consoletime 0/1
- when on (1) adds system time as a prefix to important messages written to the console.
============ For the spectator ============
rpstart filename
- starts saving of the game replay, the result is replay\filename.rep file.
rpend
- ends saving of the game replay.
rpload filename
- loads saved relay, the game disconnects from current game and goes to 'replay mode'.
============ In replay mode ============
rpsetbmp fps filename
example: rpsetbmp 25 StreamBattle
- sets fps for BMP saving and the name of the files
============For administrator and remote administrator only============
ban player_name hours
ban player_id hours
example: ban UglyPlayer 10
ban 268 0
player_name - Name of the player to be banned
player_id - Id number of the player. Can be found using list command
hours - number of hours, 0 means for ever
Player is kick out from the game and he cannot to join this server for selected number of hours.
banip player_name time
banip player_id time
- bans player from the game as standard 'ban' command, but remembers player's IP address and disables anybody to connect from this IP
banlist
- outputs a list of all banned players to the console
banremove index
- removes banned player from the list
clearban
- Clears list of banned players
set srvvm status
status - 0 or 1
Sets Vietnam mode off / on.
set srvab status
status - 0 or 1
Sets Autobalance off / on
set srvff status
status - 0 or 1
Sets Friendly fire off / on
set srvec status
status - 0 or 1
Sets Enemy camera off / on
set srvcleng limit
limit - max number of player of this class
Sets limit for engineer class
set srvclmed limit
limit - max number of player of this class
Sets limit for medic class
set srvclsni limit
limit - max number of player of this class
Sets limit for sniper class
set srvclrad limit
limit - max number of player of this class
Sets limit for radioman class
set srvclmac limit
limit - max number of player of this class
Sets limit for machinegunner class
set srvakidle minutes
minutes - number of minutes or 0 to disable
Sets time for 'AutoKick idle player '
set srvakping ms
ms - number of milliseconds or 0 to disable
Sets ping for 'AutoKick high ping'
set srvaktk tk_value ban_hours
tk_value - number of ally kills, 0 to disable
ban_hours - number of hours to be banned when kicked by this autokick
Sets 'AutoKick teamkill'
set srvpassword new_password
- changes current server password
mlclear
- clears all mission in the mission list except the actual one
mlchangemap index mission endrule endruleval
example: mlchangemap 0 StreamATG points 4
- changes mission in mission list (can be used for actual mission too - mission is reloaded immediately)
mlchangeendrule index endrule endruleval
example: mlchangeendrule 0 frags 20
mlchangeendrule 0 time 40
mlchangeendrule 0 points 5
- changes end rule (can be used for actual mission too )
mlremovemap index
- removes mission from the list (cannot be used on actual mission )
mladdmap mission endrule endruleval
example: mladdmap NvaCoop time 60
- adds mission to the list
nextmap
- switches to the next mission in the list
nextmap map_index
- switches to specified map in the mission list
adminsay "something to say"
example: adminsay " Hello, I'm your ruler! "
- special chat for administrator - so everybody see it's a admin (the message has different color and stays for longer time)
set srvdb 0/1
- set 'BlackDeath' option on or off - after player is killed his screen fades to black (required for clan wars )
swapplayer name/id
- swaps player to other team ( valid for team based games)
set srvspectators limit delay
- set spectators properties
- limit - max number of spectators
- delay - delay in second
set srvteamlock lock
- lock is
0 - no lock
1 - US team locked
2 - VC team locked
- when a team is locked, no one can join that team
set srvvmchat 0/1
- default 0, 1 This disables the messages you normally get when kill somebody. Only command text/ chat and system messages are displayed.
set srvbluebt 0/1
- default 1, 0 disables blue highlight of ally b-trap
============For administrator only============
set srvadmin password
password - new password
Sets password for remote administration
set srvadmin
Clears password for remote administration. No remote administration is allowed. |
|
on January 26 2012 02:06:15
|
Comments: 6 User level: Member
|
CONSOLE COMMANDS, v1.30
============For everybody============
kick player_name
kick player_id
player_name - Name of the player to be kicked
player_id - Id number of the player. Can be found using 'list' command
Administrator kicks player immediately, clients start voting.
startadmin password
Password - password for remote administration
Send password on server to enable remote administration for this client.
list
The list of all players is printed to the console.
listadmins
List of all administrators is printed to the console.
mpresult
- outputs current game results into text file.
mllist
- outputs current 'missions list' to the console.
mlchangecurmap mission endrule endruleval
- for example: mlchangecurmap StreamCTF time 20.
- changes current mission in the mission list.
- when no admin uses it, voting is started.
restartmap
- restarts current mission.
- when no admin uses it, voting is started.
chattoconsole 0/1/2
- default is 0 for server and 1 for client.
- 0 - nothing is written to the console.
- 1 - players' chat is written to the console.
- 2 - players' chat and info about killing is written to the console.
consoletime 0/1
- when on (1) adds system time as a prefix to important messages written to the console.
============ For the spectator ============
rpstart filename
- starts saving of the game replay, the result is replay\filename.rep file.
rpend
- ends saving of the game replay.
rpload filename
- loads saved relay, the game disconnects from current game and goes to 'replay mode'.
============ In replay mode ============
rpsetbmp fps filename
example: rpsetbmp 25 StreamBattle
- sets fps for BMP saving and the name of the files
============For administrator and remote administrator only============
ban player_name hours
ban player_id hours
example: ban UglyPlayer 10
ban 268 0
player_name - Name of the player to be banned
player_id - Id number of the player. Can be found using list command
hours - number of hours, 0 means for ever
Player is kick out from the game and he cannot to join this server for selected number of hours.
banip player_name time
banip player_id time
- bans player from the game as standard 'ban' command, but remembers player's IP address and disables anybody to connect from this IP
banlist
- outputs a list of all banned players to the console
banremove index
- removes banned player from the list
clearban
- Clears list of banned players
set srvvm status
status - 0 or 1
Sets Vietnam mode off / on.
set srvab status
status - 0 or 1
Sets Autobalance off / on
set srvff status
status - 0 or 1
Sets Friendly fire off / on
set srvec status
status - 0 or 1
Sets Enemy camera off / on
set srvcleng limit
limit - max number of player of this class
Sets limit for engineer class
set srvclmed limit
limit - max number of player of this class
Sets limit for medic class
set srvclsni limit
limit - max number of player of this class
Sets limit for sniper class
set srvclrad limit
limit - max number of player of this class
Sets limit for radioman class
set srvclmac limit
limit - max number of player of this class
Sets limit for machinegunner class
set srvakidle minutes
minutes - number of minutes or 0 to disable
Sets time for 'AutoKick idle player '
set srvakping ms
ms - number of milliseconds or 0 to disable
Sets ping for 'AutoKick high ping'
set srvaktk tk_value ban_hours
tk_value - number of ally kills, 0 to disable
ban_hours - number of hours to be banned when kicked by this autokick
Sets 'AutoKick teamkill'
set srvpassword new_password
- changes current server password
mlclear
- clears all mission in the mission list except the actual one
mlchangemap index mission endrule endruleval
example: mlchangemap 0 StreamATG points 4
- changes mission in mission list (can be used for actual mission too - mission is reloaded immediately)
mlchangeendrule index endrule endruleval
example: mlchangeendrule 0 frags 20
mlchangeendrule 0 time 40
mlchangeendrule 0 points 5
- changes end rule (can be used for actual mission too )
mlremovemap index
- removes mission from the list (cannot be used on actual mission )
mladdmap mission endrule endruleval
example: mladdmap NvaCoop time 60
- adds mission to the list
nextmap
- switches to the next mission in the list
nextmap map_index
- switches to specified map in the mission list
adminsay "something to say"
example: adminsay " Hello, I'm your ruler! "
- special chat for administrator - so everybody see it's a admin (the message has different color and stays for longer time)
set srvdb 0/1
- set 'BlackDeath' option on or off - after player is killed his screen fades to black (required for clan wars )
swapplayer name/id
- swaps player to other team ( valid for team based games)
set srvspectators limit delay
- set spectators properties
- limit - max number of spectators
- delay - delay in second
set srvteamlock lock
- lock is
0 - no lock
1 - US team locked
2 - VC team locked
- when a team is locked, no one can join that team
set srvvmchat 0/1
- default 0, 1 This disables the messages you normally get when kill somebody. Only command text/ chat and system messages are displayed.
set srvbluebt 0/1
- default 1, 0 disables blue highlight of ally b-trap
============For administrator only============
set srvadmin password
password - new password
Sets password for remote administration
set srvadmin
Clears password for remote administration. No remote administration is allowed. |
|
on January 26 2012 02:07:17
|
Comments: 6 User level: Member
|
===New console commands (v1.41) for admins and remote admins===
banimport [filename relative to Vietcong folder]
- Imports ban list into the current one. Good to share ban lists with other admins.
banip [username] [ip.ip.ip.ip] [hours]
- Allows manualy add any IP adress to the ban list. Username is just for better identification.
playerip [player id]
- Write player IP adress into console
set srvcoopdif [difficulty]
- changes Coop game difficulty ( 0 - easy, 1 - normal, 2 - hard, 3 - vietnam)
===New console commands for clients===
bindreload
- reloads MP bind keys definition - user\mp_bindkeys.txt |
|
on January 26 2012 02:08:10
|
Comments: 6 User level: Member
|
v1.60 new console commands for everybody.
ignore player_name
ignore player_id
- switch on/off ignoring of chat messages from chosen player.
ignorelist
- outputs the list of ignored players to the console.
set clnvoicechat [status]
- switches off/on Voice chat on client side.
- status can be 0 ( off) or 1 ( on )
voicechatstatus
- outputs server settings of voice chat and all players with voice chat enabled to the console.
v1.60 new console commands for admins and remote admins
set srvctf respawn_time_seconds
- sets respawn time limit for CTF mode
set srvtt mission_time_minutes respawn_time_seconds
- sets mission and respawn times for TT mode
set srvvoicechat [status]
- switches off/on Voice chat support on the server
- status can be 0 (off ), 1 ( low quality), 2 ( high quality )
- we suggest to use low quality on good internet servers and high quality for LAN games only.
set srvjoinmsg "Message from the server"
- enables admin to set a message that is sent to all players join the server |
|
|
Please Login to Post a Comment.
|
|
Current Rating: (Total: 1 rating) |
|
Current Average Rating: 5 Stars |
|
|
|
Not a member yet? Click here to register.
Forgotten your password? Request a new one here.
|
|