

// FLR_flare = id, tex_id, u_min,v_min,u_max,v_max, scale, a,r,g,b,  distance

FLR_flare= 1, 1, 0,0,1,1,  0.2,  255,255,255,255, 100

FLR_flare= 2, 1, 0,0,1,1,  0.3, 255,0,255,0, 100

// red flare
FLR_flare= 3, 1, 0,0,1,1,  0.2,  255,255,100,100, 100
FLR_flare= 4, 1, 0,0,1,1,  0.08,  180,255,0,0, 100





// end of file