Hey guys. I'm working on a server API so you will be able to
1. Control your server remotely from a web interface.
2. Create and attach custom programs (python scripts for example) to process game data and send commands into the VCGuard console.
I am making the console input part public. If any of you want to modify and use it on your server, you are welcome to do it. It is a cleaner solution than sending keystrokes into the server GUI.
I also have a tool which collects live data about players (Complete scoreboard, alive status, players coordinates X,Y,Y + rotation), but i will share this only with trustworthy hands.
Contact me on Discord if you are interested in that part https://discord.g...
I am making the console input part public. If any of you want to modify and use it on your server, you are welcome to do it. It is a cleaner solution than sending keystrokes into the server GUI.
This are all the Properties that are on Player object available to get:
You are also able to subscribe to playerJoin and onMessage events so you no really need to read chatlog.txt or connections.txt in vcguard....
Also you can send Host on DC, Server message, red messages and console messages to player directly and other can't see it...
This easy is to make simple chat command and player join msg:
I’ve been working on vcded API again and just released a new version with full documentation (in czech and english language)
This will probably be the final version. For me, there’s not much point in actively developing it further for such an old game, unless some bugs show up or there’s something important that needs to be added.