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View Thread: sector/portal problems
Vietcong.Info » Vietcong General Discussion » Maps & Mapping
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sector/portal problems
Kermit
The inside of one of my houses dissappears when I crouch before a window:
The inside=inside a sector
window=portal

So the portal doesn't work as it should, I don't see whats wrong with it though in the editor.
Maybe some of you know what the problem could be. It is not distance-related, happens 2 meters further back as well.

As you can see all the other portals in the map are not green! So sectors behind it not shown.
img163.imageshack.us/img163/7823/noooooy.jpg
This picture is from little higher
img651.imageshack.us/img651/9520/yescb.jpg

As you can see, There is also a occluder in the wall of the building im in, in some other buildings as well.. But it should not be in front of the portals (windows cut out, no other ocluded objects between camera and house.)

PS. This happens on the other side of the map as well (map is mirrored).
 
Ando
Are you inside that sector when it disappear and is editor showing right sector name when you are in it?
 
Kermit
yeah, i'm still in the same sector.
There really is something wrong with the portal(s) in the window. I noticed now from the other side:

img832.imageshack.us/img832/5066/yes2ih.jpg

Same position, just moving camera.. Problem is that there seems nothing wrong with the portal(s) in the editor, it's green, covers the whole window etc.

img51.imageshack.us/img51/7171/noo2.jpg

I guess i'll try to remake them.. Just strange that I can't see whats wrong with them... I thought maybe there is a known problem or whateverFrown
 
Kermit
It's okay when I delete the occluder in the wall around the window.. There shouldn't be anything wrong with it.. but it's not the most important ocluder...

I hope there won't be related problems anywhere else on the map.. but I'll see that when betatesting.. Finally I can just finish the remaining detailsVC
 
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