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View Thread: Mekong River Crossing
Vietcong.Info » Vietcong 2 General Discussion » Maps & Mapping
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Mekong River Crossing
daan24
Hi all
i made a new map, its called mekong river crossing beta 1

you are comming from a jungle and have to cross a river while under heavy fire, i suggest you bring a radioman and a sniper because its realy hard in the beginning and in the end you will need to have a good eye for spotting the enemy in the bushes

it is fitting for the gamemodes coop and ctf and for the coop it has 13 player slots (1 usa bot + 12 players)

img832.imageshack.us/img832/388/deze4.jpg
img521.imageshack.us/img521/215/deze3.jpg
img140.imageshack.us/img140/2733/deze2.jpg
img850.imageshack.us/img850/6578/deze1.jpg

Have fun! YES!

Download: http://www.mediaf...a4p1b040oe

Could somebody place it in the download section, thanks! VC
SignatureEverything can and will be solved with dynamite
 
apfelbaum
nice work.

tip:
select subobjects ( in editor, if possible in vc 2) and select your plant objects. then lower the ambient and directional light multiplier to get less contrast between the undergrowth and the rest (terrain,...)


greetings
  x 1
 
Silent Bob
Added to the downloads Wink

click here to download the map
  x 1
 
www.vietcong.info
Intruder
daan24,

apfelbaum wrote:
tip:
select subobjects ( in editor, if possible in vc 2) and select your plant objects. then lower the ambient and directional light multiplier to get less contrast between the undergrowth and the rest (terrain,...)

If the Editor for VC2 is reacting the same way as the VC one, have a look here to have a complement of informations... Wink


Intruder
  x 1
 
john
Hi all, just tested the map, woow nice atmosphere, it looks like the bush in vc1!
Great job daanAPPLAUSE
  x 1
 
www.platoonteam.eu
daan24
Intruder wrote:
daan24,

apfelbaum wrote:
tip:
select subobjects ( in editor, if possible in vc 2) and select your plant objects. then lower the ambient and directional light multiplier to get less contrast between the undergrowth and the rest (terrain,...)

If the Editor for VC2 is reacting the same way as the VC one, have a look here to have a complement of informations... Wink


Intruder


thx for the tips, i will try to use them in the second version Cool
SignatureEverything can and will be solved with dynamite
 
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