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View Thread: ***New Grass*** Object BES's for editor
Vietcong.Info » Vietcong General Discussion » Maps & Mapping
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***New Grass*** Object BES's for editor
Chavez_US
Chavez Grass Objects for Editor

3 styles of 3 each (Straight w bend, Sloped w bend, and circular)

www.vietcong-coop.net/images/downloads/tn_Chavez25DegAngledGrass_20120402024934.jpg
www.vietcong-coop.net/images/downloads/tn_ChavezGrassCircular_20120402024934.jpg
www.vietcong-coop.net/images/downloads/tn_ChavezGrassFrontView_20120402024934.JPG

1. Place BES's in Levels->Mapname->OBJ folder
2. Place xxx.dds textures in Levels->Mapname->Tex folder
3. Open Editor
4. Click Tools -> Rebuild TexDb
5. Click File -> Open -> Mapname.sco
6. In Editor Panel -> Database -> Current Level -> OBJ(ECTS) will be the files you are looking for...

If you can think of any other variations let me know...

Chavez_US (Rick)
Chavez_US attached the following file:
chavezgrass.rar [549.43 kB, 345 Downloads]
Edited by Chavez_US on 02-04-2012 18:16
  x 2
 
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