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View Thread: invisible walls?
Vietcong.Info » Vietcong General Discussion » Maps & Mapping
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invisible walls?
scorpion
How do I make invisible walls on editor so players can't run out of my map or a part of my map?

Thanks...Grin
 
KostiCZ
Try to find object called !kolizepomocna
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
scorpion
I can't find it !!! and would you know why my custom objects I downloaded are white I made all the correct object files and tex files and I tried rebuild tex database but there still now working!
 
The ACE
kolizepomocna is a basic object in the editor, try the search option.
For the custum objects and tex files you must place them in the right folder.
- .bes files in objects and .dds files in TEX map.

Also the folder structure must be right in vietcong\levels\
Signature
home.planet.nl/~opden067/Image/headbitch1.gif
 
http://theace.favos.nl/
KostiCZ
...and don't forget to rebuild texDB ofcourse (somewhere in menu), then press F8 and F9 and you will see objects with textures, not white.
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
Die
You can make a simply object and add a FULL-black texture, size can be from 4x4 to 2048x2048 or so, but I usually use 4x4 because it has only 4,33 kb so it ist big.. and then choose transparent #4.. i dont know the name but its a background.
Smile
 
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