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View Thread: Random enemy placement
Vietcong.Info » Vietcong General Discussion » General Discussion
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Random enemy placement
andy_kosela
Is it possible to make random enemy placement in quick fight or coop map? Maybe someone already did it.
 
www.andykosela.com
KostiCZ
Yes, it is, Several examples:

1. Spawn AI somewhere outside the map and then teleport them to positions of random waypoints on map. Disadvantage - sometimes AI stay at strange positions.

2. Better is place dummy around the map where you want possible AI spawn points and then choose randomly some of them where you want AI to teleport. If you will have enough dummy markers, it will be more realistic, AI can be still hidden, not standing in the middle of road...
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
andy_kosela
KostiCZ wrote:
Yes, it is, Several examples:

1. Spawn AI somewhere outside the map and then teleport them to positions of random waypoints on map. Disadvantage - sometimes AI stay at strange positions.

2. Better is place dummy around the map where you want possible AI spawn points and then choose randomly some of them where you want AI to teleport. If you will have enough dummy markers, it will be more realistic, AI can be still hidden, not standing in the middle of road...


That's for custom maps, right? What about standard quick fight mode? Is it possible to change enemy placement to random? It would enhance replayability a lot.
Edited by andy_kosela on 10-11-2014 20:35
 
www.andykosela.com
KostiCZ
No without editing core files. We tried to make some changes in built-in maps but it requires to download new CBF for VC.
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
andy_kosela
Do you know any custom maps with random enemy placement? As large as possible and coop would be great.
Edited by andy_kosela on 12-11-2014 06:19
 
www.andykosela.com
KostiCZ
Yes, a lot of newer maps and the most of my maps, for example...

SqB-DeathValley_beta5
SqB-LakeParty_beta3
SqB-OpApacheSnow_v1
SqB-RiverBeachFinal
SqBaker-JARAI_v2
SqBaker-GoldenGateFinal
Signature________________________________________________

2LT William Theolinus "KostiCZ" Boner Jr.
LRRP Squad Baker, Delta Team
cache.www.gametracker.com/player/KostiCZ/63.143.47.189:2302/b_560x95.png
 
Teamrespawn.cz
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