
#define EXTERN
#include "../../../../../g/machines/uh1d/uh1d.c"
//these must be changed for other chopper then UH1D

#include <inc/sc_def.h>
#include <inc/shigor/library.cxx>
#include <inc/maxovo/!max_multiplayer.h>

#define PARTS_COUNT		3
char	OBJECT_NAME[PARTS_COUNT][32] =	{	"body.l1", "UH1B_Rotor_Main_LOD1", "UH1B_Rotor_Rear_LOD01"};
//these must be changed for other chopper then UH1D


#define ANIMATION	"levels\\frenchroute\\data\\frenchroute_mp\\manm\\test.manm"
//path to the animation
