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View Thread: To lower the volume of sound when flag is stolen
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To lower the volume of sound when flag is stolen
xhc
some posts are in other topic, so let resolve this question here VC

SGT PEPPER: is it possible to separate the horn sound when flag is stolen from the Sfx sounds to maybe music or speech, to lower the volume of it, or an option to disable it?
Edited by xhc on 19-09-2015 16:45
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Brchi
@SGT PEPPER asked if I could add this to VCGuard.
But it is a clientside thing, so what you can do is:

Create a CBF with a modified SND\MISC\STOLEN.OGG file (recommended)
or a modified SND\XSOUND.TXT file:

`snd 2159 misc\stolen.ogg 100 44100 0 0.1 20

(You could also change the 100 (volume) to 50, but if you add a modified XSOUND.TXT, you may overwrite sound mods from modded maps or vice versa (modded maps newer than your cbf may overwrite your changes))
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xhc
perfect ! I used WCX plugin to make cbf file and Audacity freeware program to edit volume of that ogg file, thnx
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SGT PEPPER
Thanks Brchi,
I have tried to add custom sounds in the past, but could not get the ogg file in proper format. Never did figure that out. So I went with changing the xsound file. We don't regularly play maps with custom sounds so we should be okay. We are going to test to make sure it doesn't cause problems with server. Thanks again.
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Brchi
When exporting to ogg with Audacity for example, I always had to add a tag "totalsamples" with the proper value before saving or the sound didn't play.
Maybe this helps.
 
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xhc
I have found 3 files (czech version) to decrease volume in coherency of flag:

STOLEN.OGG <-- when US or VC takes enemy flag
SITAR.OGG <-- when VC brings enemy flag
TRUBKA.OGG <-- when US brings enemy flag
Edited by xhc on 16-09-2015 22:44
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xhc
here is my simple .cbf file,
tested only in czech version,
probably should work in other versions of game,

just uncompress this file to your Vietcong main folder
xhc attached the following file:
vietcong-flag-20db.rar [251.61 kB, 445 Downloads]
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